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3DRooms

Into the third dimension

Sierra’s rooms are flat paintings with the hero drawn on top. The remake keeps the paintings but rebuilds each room in 3D behind them, so the hero can move with real depth and lighting while the room still looks exactly as painted.

The chasm, room 710, was the proving ground, because if it works there it works everywhere. Once the rope and the tentacle worked in 3D, the other three Intro rooms followed over the next day.

Magic arrived the same week: the spell window, mana, Levitate across the chasm, Flame Dart, Force Bolt, Detect Magic, Calm, Dazzle and Zap.

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